‘I decided to get my finger out and try to finish this game once and for all.
It's 10 years in the making since I made a prototype with Actionscript in Flash! I managed to upgrade my old files to the latest version of Unity which went surprisingly smoothly (for me).
I also submitted an initial (V1.0 'test') version of the App/game to Apple successfully so now all I need to do is the small matter of making 50 levels and launching it ;) !!’
‘Showing some Speccy LOVE :)’
‘Working on the 'store' UI 'outfits' section...’
‘Loopi, Luna, then a bunch of their collectible outfits...’
‘Just some baddies and some goodies!’
‘Quite exciting update technically as all the levels now save their completion info eg 1/2/3 stars and that calculates your overall progress percentage.’
‘Just positional imagery and prize ideas for now but you get the gist. Prizes will be categorised eg 'Clothing' / 'Trails’ / 'Backgrounds' / 'Power Ups'.'
Mini update with a rather rapid video of the first 25 levels in action :) Also note, Loopy game title has changed to LOOPI, for copyright issues. Bleurgh.
Here's some footage of the game in action. It's a mix of the tutorial & random other levels of varying difficulty and then some early design tests too.
‘I'll fill more of this in and update it soon! Just trying to introduce game 'features' to the player in a simple way and then focus on each feature long enough for you/them to master.’
‘An early guide to all the bits 'n' pieces we can use to make each level of Loopi! [It's a work in progress too :) ]’
‘Loopi is a beautifully hypnotic and fun arcade puzzle game with many twists and turns! It may even send you Loo…. errrr, crazy!’
Shhh, top secret :) As you can see it's pretty lively looking isn't it! Imagine this all moving very quickly on screen with a wonderful bespoke soundtrack too.
We made lots of animation tests to see what felt right and looked coolest.
This is where it all started, in June last year after a speck of an idea. 100's of pages of scribbles later, it begins to take shape.